We have decided to return some of your blue diamonds starting this season. The way it's going to work will be simple: we will return you 25% of the amount you got on the PREVIOUS season only. Meaning that it will not be accumulated throughout seasons.
The points drop system will stay the same as in the previous season. Each drop being the 10% of the total value donated (with a minimum and maximum) such as the following table:
Time
Blacktalon Points
Blue Diamond
Seasonal Points
3 Hours
Min: 1000 Max: 2500
500
3 Days
Min: 1000 Max: 2500
1000
6 Days
Min: 1000 Max: 2500
1000
9 Days
Min: 1500 Max: 4000
1500
12 Days
Min: 1500 Max: 4000
1500
15 Days
Min: 1500 Max: 4000
10%
1500
18 Days
Min: 2000 Max: 5000
10%
1500
21 Days
Min: 2000 Max: 5000
10%
2000
24 Days
Min: 2000 Max: 5000
10%
2000
27 Days
Min: 3000 Max: 8000
10%
3000
30 Days
All of the remaining points
50%
3000
New Class: Voidcaller
It specializes in summons and damage over time, low survivability and good damage. Their summons are not targeted by monsters but can die by area of effect. When promoted, it changes its name to Voidruler and gain new spells.
Summon Voidling
Summons a Voidling from the void to fight by your side, replicating your spells and remaining immune to being targeted.
To learn more about the new class, access the wiki
We are thrilled to introduce the Sky Realm, a new area after Wasteland.
What is the Sky Realm? The Sky Realm is a celestial kingdom high above the clouds, a divine land of wonder and mystery. It is divided into three unique regions, each guarded by a powerful archangel who serves as a daily boss. These areas hold secrets waiting to be uncovered, offering players new challenges, treasures and adventures.
The Three Regions of the Sky Realm
Frostvein Sanctuary: A frozen haven of crystal forests and icy caverns, protected by the Archangel of Justice. Those who seek judgment must prove their resilience against the biting cold and unwavering guardian. (Proficiency Level 1200)
Verdant Aether: A lush, floating expanse of verdant meadows and ancient, sacred groves. Here, the Archangel of Purity safeguards the balance of nature and the divine. (Proficiency Level 1500)
Luminaris: The Archangel of War resides here, defending the kingdom's core with unmatched ferocity. (Proficiency Level 1800-2000)
What’s New in Sky Realm?
Daily Bosses: Challenge the archangels in their respective domains for incredible rewards.
New Quests, Dungeons, Hunting Grounds, Raid boss and Chaos Rifts.
New Equipment (Heavenly Set Prof lv 1200)
Step into the Sky Realm and test your might against the celestial forces that guard its treasures. Will you rise to the occasion and claim the glory that awaits? The heavens are calling!
Traits
Changed maximum traits type 2 -> 1 on all traits Removed Traits from Amulets and Rings
Traits Changed:
Fast Caster: -0.25 attack group cooldown and -25% attackspeed cap -> -0.4 attack group cooldown and -35% attackspeed cap
Boss Hunter: +10% damage to bosses -> 15% damage to bosses
Haste: 5% CDR to arena spells -> 10% CDR to arena spells
New Traits
Assassination: Deal 15% more damage on targets with 35% or lower hp
First Strike: Deal 15% more damage on target with 85% or higher hp
Tanker: Increase total HP or MP by 15% but reduces damage by 15%
Precision: +5% crit chance
Luck: +20% boss drop chance
Alchemy: +15% potion healing
Heavy Load: +10% armor rating -25% speed
Ammo Master: +10% ammo chance
Risk of Rain: +10% damage dealt and taken
Frenzied: +20% attackspeed cap -20% spell damage
Poisonist: +10% DoT damage
Equipment Upgrade System Improvement
We’ve streamlined the Equipment Upgrade System to enhance player convenience and accessibility!
Previously, each upgrade system (rarity upgrade, attribute reroll, and trait management) was handled in separate windows. Now, everything has been combined into a single unified interface, making it easier and faster for players to manage their equipment upgrades without switching between multiple menus.
With this change, upgrading your equipment is not only more efficient but also more intuitive. Get ready to optimize your gear and dominate the battlefield!
Chaos Attribute Corruption
Every item can now possess up to three Chaos Attributes, each of which increases the item's Might by 5%.
You can corrupt an item by using a Chaos Gem. To be eligible for corruption, the item must have a Mythic rarity. However, corruption comes with risks: there is a 50% chance the item will break and be permanently destroyed, and a 50% chance a random attribute will be corrupted.
New PvP Event: Capture The Flag
We’re thrilled to introduce a brand-new PvP event: Capture The Flag!
In this event, players are divided into two random teams to compete in a fast-paced and strategic battle. To ensure fairness and a more enjoyable experience for everyone, regardless of level, only your spells and weapon will have an effect during the event. Bonuses, equipment attributes, and other systems will not apply.
Event Mechanics
Balanced Gameplay: Everyone competes on equal footing, making the event fun and challenging for players of all levels.
Bonus Spots: Throughout the battlefield, players can find special bonus zones that grant effects such as Bonus Damage, Attack Speed, HP/MP Restoration, and Speed Boosts to gain a tactical advantage.
Objective The goal is simple yet thrilling: Capture as many flags from the opposing team as possible. Coordination, strategy, and teamwork will be the keys to victory!
Class Changes
Druid
Spell “Icicle Tremors” changed to “Thorn Barrage”, spell with more range and damage
Spiritual Shift
Removed damage dealt debuff from Ent and Guardian forms
Skill Tree Updates:
Merge of Nodes Sword Heal and Shield Heal:
Sword Heal and Shield Heal nodes have been merged into a new single node: Blessed Healing. Players targeted by Heal Friend gain the following benefits: - Deal 10% more damage. - Take 10% less damage. - Additionally, heals 4% of the target's health or mana.
New Node Added ‘Evergreen Shelter’:
Whenever the druid uses a healing spell, it heals and buffs the druid and nearby allies: - Restores 2% of health or mana. - Allies and the druid deal 5% more damage and take 5% less damage.
Warrior
Impelling Force
cooldown reduced 16s -> 12s
Hundred Blades
spell damage increased by 5%
Cyclone
spell damage increased by 9%
Bowman
Magic Arrows
Each spell round will now target up to 2 random targets
Hall of fame
For this new season, we’re excited to announce some improvements to the Hall of Fame!
What’s New? We’ve developed a dedicated Hall of Fame interface, now accessible directly from the Highscore menu, making it easier than ever for players to track the results from previous seasons
Rewards for the Best As promised, we will be rewarding the top players for their exceptional achievements the past and next seasons. The list of categories and rewards has been expanded, ensuring that outstanding performances are properly recognized and celebrated. The rewards are:
Top 5:
Top 1: 150$ donation package
Top 2: 100$ donation package
Top 3: 50$ donation package
Top 4 & 5: Starter Package
Top Vocation:
50$ donation package
Top 3 Milestones & Top 3 Bestiary:
Top 1: 100$ donation package
Top 2 & 3: Starter Package
Also everyone in the hall of fame will earn an exclusive Relic and Backpack (Rewards will be applied to all winners starting from season 9): Chaos Trophy (Relic) / Phoenix Ember Backpack (vol: 100, elite +50%, orb chance +30%, siphon +1%)
This update not only enhances the visibility of your accomplishments but also brings a more immersive and rewarding experience to the Hall of Fame system. Compete, rise to the top, and claim your spot among the best!
Store
Premium account now can only be obtained with blue diamond (1x for 30 days)
New Mounts:
Giant Spider: 75 blacktalon points
Dragon Lord: 75 blacktalon points
Hydra: 75 blacktalon points
Client Changes
Client options interface has been improved and tooltips were added to various settings to help players better understand their functionalities.
A new feature for runes has been implemented: when selecting a rune, a visual effect now appears at the target location under the mouse cursor, providing a clear indication of where the rune will be applied. (Can be deactivated in Client Options > Custom > Map Selection)
New instance selector (waypoint as well)
General Changes/Fixes/Additions/Removed
Changed:
Spells can only be have its cooldown reduced up to 50%
Block Relics now increase their damage by 2x your block percent
Chaos Dimension: Increased rewards
Icescar and Wasteland: normal monsters will not drop equipment bags anymore, only legendaries with small chances. And reduced the bag chance from epic and legendary HG monsters
Added:
Dungeon and Hunting Ground: Enable the 'Use 2x charges' feature, which doubles the rate of experience, loot, milestones, bestiary progress, and soul scroll gains by consuming twice the usual charges. (Premium Account Only)
2 new cooldown groups have been added: Runes and Summons
Story Line: in certain missions, the NPC will give you the option to choose a reward.
Removed:
Removed premium requirement to gain stamina bonus experience